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This article or section contains a spoiler, an unlockable, or a secret. Please leave the page if you do not wish to view spoilers.

This is a list of music included in SRB2. There are 90 music tracks in total. Most tracks are present in both Ogg and MIDI format, although some are only included in Ogg format.

  • 2List of music tracks

Format

Internally, SRB2 identifies each music track with a unique name consisting of up to six characters. This name is used when specifying a music track, for example with the Music attribute in level headers and cutscenes, or with the tunes console command. Music tracks are stored as lumps in music.dta. The lump name for a track consists of its name, preceded by an O_ prefix for Ogg and other digital formats, and a D_ for the MIDI version. For example, the lump names for GFZ1 are O_GFZ1 and D_GFZ1.

See Sound and music tutorial > Music for an explanation of how to add custom music to SRB2.

List of music tracks

Single Player levels

NameThumbnailTitleComposers/ArrangersUses/Notes
TUTORLTutorialCobaltBW, Arrow
  • MAPZ0 – Tutorial Zone
GFZ1Greenflower Zone Act 1ColbaltBW, Shane Strife, DrTapeworm, DemonTomatoDave
  • MAP01 – Greenflower Zone Act 1
  • MAP03 – Greenflower Zone Act 3 (Post-boss)
GFZ2Greenflower Zone Act 2CobaltBW, DemonTomatoDave
  • MAP02 – Greenflower Zone Act 2
VSBOSSVS Dr. EggmanCobaltBW, Shane Strife, SeventhSentinelNote: This is the music used for all regular boss fights.
  • MAP03 – Greenflower Zone Act 3 (Boss fight)
  • MAP06 – Techno Hill Zone Act 3 (Boss fight)
  • MAP09 – Deep Sea Zone Act 3 (Boss fight)
  • MAP12 – Castle Eggman Zone Act 3 (Boss fight)
VSALTMystic Realm – BossCobaltBW, RedXVINote: This track is used for boss levels in Mystic Realm.
THZ1Techno Hill Zone Act 1CobaltBW, Shane Strife, Stuf
  • MAP04 – Techno Hill Zone Act 1
  • MAPF6 – Iron Turret Zone
  • MAPM1 – Noxious Factory Zone
THZ2Techno Hill Zone Act 2CobaltBW, Shane Strife, Stuf
  • MAP05 – Techno Hill Zone Act 2
  • MAP06 – Techno Hill Zone Act 3 (Post-boss)
DSZ1Deep Sea Zone Act 1CobaltBW, Shane Strife, Arrow
  • MAP07 – Deep Sea Zone Act 1
  • MAP09 – Deep Sea Zone Act 3 (Post-boss)
DSZ2Deep Sea Zone Act 2CobaltBW, Shane Strife, Arrow
  • MAP08 – Deep Sea Zone Act 2
  • MAPM2 – Tidal Palace Zone
CEZ1Castle Eggman Zone Act 1CobaltBW, DrTapeworm, Arrow
  • MAP10 – Castle Eggman Zone Act 1
  • MAP32 – Forest Fortress Zone
  • MAPF7 – Dual Fortress Zone
CEZRThe Bridge Is Collapsing!CobaltBW, Arrow
  • MAP10 – Castle Eggman Zone Act 1 (Bridge section)
CEZ2Castle Eggman Zone Act 2CobaltBW, DrTapeworm, Arrow
  • MAP11 – Castle Eggman Zone Act 2
  • MAP12 – Castle Eggman Zone Act 3 (Post-boss)
  • MAPM3 – Thunder Citadel Zone
ACZ1Arid Canyon Zone Act 1CobaltBW, Shane Strife, Nev3r, Spazzo
  • MAP13 – Arid Canyon Zone Act 1
  • MAP15 – Arid Canyon Zone Act 3 (Post-boss)
ACZ2Arid Canyon Zone Act 2CobaltBW, Shane Strife, DrTapeworm, Nev3r
  • MAP14 – Arid Canyon Zone Act 2
VSFANGVS Fang the SniperCobaltBW, Yayoi WachiNote: This track is based on the Fang theme from Sonic Triple Trouble.
  • MAP15 – Arid Canyon Zone Act 3
RVZ1Red Volcano Zone Act 1DrTapeworm, Arrow
  • MAP16 – Red Volcano Zone Act 1
RVZ2Red Volcano Zone Act 2DrTapeworm, CobaltBW, ArrowNote: This track is planned to be used for Red Volcano Zone Act 2, which is not yet included in SRB2. The thumbnail used is of Infernal Cavern Zone, which can be considered the currently representative map for this track.
  • MAPM5 – Infernal Cavern Zone
RVZALTRed Volcano Zone (Alternate)CobaltBW, ArrowNote: This track is a remix of the original Red Volcano Zone Act 2 theme. This track does not have a MIDI version.
DCZDark City ZoneArrow, SSNTails

Note: This track was originally created for Dark City Zone, which is not yet included in SRB2. While it is now planned to make a new track for Dark City Zone, this track is still included as an additional music choice for custom maps.

ERZ1Egg Rock Zone Act 1CobaltBW, Shane Strife, Stuf
  • MAP22 – Egg Rock Zone Act 1
ERZ2Egg Rock Zone Act 2CobaltBW, Shane Strife, Big Wave Dave
  • MAP23 – Egg Rock Zone Act 2
  • MAPF4 – Twisted Terminal Zone
DISCOEarthworm Jim 3D – Disco ZombiesGed Grimes,
MIDI version by Monster Iestyn
  • MAP23 – Egg Rock Zone Act 2 (Disco room)
BCZ1Race Against Metal SonicDrTapeworm
  • MAP25 – Black Core Zone Act 1
VSMETLVS Metal SonicCobaltBW, DrTapeworm
  • MAP26 – Black Core Zone Act 2 (Boss fight)
BCZ2AnticipationCobaltBW
  • MAP26 – Black Core Zone Act 2 (Post-boss)
VSBRAKVS Black EggmanCobaltBW, Shane Strife, Arrow
  • MAP27 – Black Core Zone Act 3
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Bonus levels

NameThumbnailTitleComposers/ArrangersUses/Notes
FHZFrozen Hillside ZoneDrTapeworm
  • MAP30 – Frozen Hillside Zone
MARIO1Pipe Towers Zone (Overworld)CobaltBW, Koji KondoNote: This is a remix of the Overworld theme from Super Mario Bros.
  • MAP31 – Pipe Towers Zone (Overworld sections)
MARIO2Pipe Towers Zone (Underground)CobaltBW, Koji KondoNote: This is a remix of the Underground theme from Super Mario Bros.
  • MAP31 – Pipe Towers Zone (Underground sections)
THZALTTechno Hill Zone Act 2 (Old)Stuf, Cyan Helkaraxe
  • MAP33 – Techno Legacy Zone
HAUNTDHaunted Heights ZoneDrTapeworm
  • MAP40 – Haunted Heights Zone
AGZAerial Garden ZoneCobaltBW, RedXVI
  • MAP41 – Aerial Garden Zone
  • MAPM9 – Celestial Sanctuary Zone
ATZAzure Temple ZoneShane Strife, Arrow
  • MAP42 – Azure Temple Zone
CCZChristmas Chime ZoneNaofumi HatayaNote: This is a remix of 'Take the Snow Train' from NiGHTS into Dreams.
  • MAP70 – Christmas Chime Zone
DHZDream Hill ZoneFumie KumataniNote: This is a remix of 'The Amazing Water' from NiGHTS into Dreams.
  • MAP71 – Dream Hill Zone
APZ1Alpine Paradise Zone Act 1Tomoko SasakiNote: This is a remix of 'Paternal Horn' from NiGHTS into Dreams.
  • MAP72 – Alpine Paradise Zone Act 1
APZ2Alpine Paradise Zone Act 2Tomoko SasakiNote: This is a remix of 'Suburban Museum' from NiGHTS into Dreams.
  • MAP73 – Alpine Paradise Zone Act 2

Special Stages

NameThumbnailTitleComposers/ArrangersUses/Notes
SPEC1Floral Field ZoneCobaltBW, Arrow
  • MAP50 – Floral Field Zone
  • MAP60 – Multiplayer Special Stage 1
SPEC2Toxic Plateau ZoneCobaltBW
  • MAP51 – Toxic Plateau Zone
  • MAP61 – Multiplayer Special Stage 2
SPEC3Flooded Cove ZoneCobaltBW
  • MAP52 – Flooded Cove Zone
  • MAP62 – Multiplayer Special Stage 3
SPEC4Cavern Fortress ZoneCobaltBW
  • MAP53 – Cavern Fortress Zone
  • MAP63 – Multiplayer Special Stage 4
SPEC5Dusty Wasteland ZoneCobaltBW
  • MAP54 – Dusty Wasteland Zone
  • MAP64 – Multiplayer Special Stage 5
SPEC6Magma Caves ZoneCobaltBW
  • MAP55 – Magma Caves Zone
  • MAP65 – Multiplayer Special Stage 6
SPEC7Egg Satellite ZoneCobaltBW
  • MAP56 – Egg Satellite Zone
  • MAP66 – Multiplayer Special Stage 7
BHZBlack Hole ZoneCobaltBW, RedXVINote: This track was originally created for Prismatic Angel Zone in Mystic Realm.
  • MAP57 – Black Hole Zone
SPEC8Extra Special Stage / Marathon RunCobaltBWNote: This track was originally created for Black Hole Zone.
  • Marathon Run menu
OSPECSpecial Stage (Old)Arrow, Remastered by SSNTailsNote: This track was used for Special Stages between v1.01 and v2.0.
OSPEC2Special Stage 1 (Demo 4–4.35)Arrow, Remastered by SSNTailsNote: This track was used for Special Stage 1 between Demo 4 and Demo 4.35.

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Multiplayer stages

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NameThumbnailTitleComposers/ArrangersUses/Notes
GFZALTLime Forest ZoneDrTapeworm, DemonTomatoDaveNote: This is an alternative remake of Greenflower Zone Act 1's music that was completed before the current version.
  • MAPF0 – Lime Forest Zone
AGZALTLost Palace ZoneCobaltBW, RedXVINote: This track was originally created for Aerial Garden Zone Act 3 in Mystic Realm.
  • MAPF1 – Lost Palace Zone
VSAGZMystic Realm – Aerial Garden Zone Act 4CobaltBWNote: This track was originally used for Aerial Garden Zone Act 4 in Mystic Realm.
MP_WTRSilver Cascade ZoneSSNTails, ArrowNote: This is a remix of 'Cavernous' from Sonic: Emerald Quest.
  • MAPF2 – Silver Cascade Zone
MP_ICEFrost Columns Zone/Icicle Falls ZoneSSNTails, ArrowNote: This is a remix of 'Ice Forest'/'Icy Tundra' from Sonic: Emerald Quest. It was later used for Midnight Freeze Zone in Mystic Realm.
  • MAPF3 – Icicle Falls Zone
  • MAPMA – Frost Columns Zone
MP_RAIClockwork Towers ZoneCobaltBW, RedXVI

Note: This track was originally created for Tempest Valley Zone in Mystic Realm.

  • MAPF5 – Clockwork Towers Zone
MP_AIRNimbus Ruins Zone/Diamond Blizzard ZoneCobaltBW, ArrowNote: This is a remix of 'Empyrean's Channel' from Sonic: Emerald Quest.
  • MAPF8 – Nimbus Ruins Zone
  • MAPM8 – Diamond Blizzard Zone
MP_SUNJade Valley ZoneArrow, Yayoi Wachi

Note: This track originates from Sonic: Emerald Quest, where it was known as 'Tails' House'. It incorporates elements of Sunset Park Zone's music from Sonic Triple Trouble.

  • MAPM0 – Jade Valley Zone
MP_DESDesolate Twilight ZoneSSNTails, ArrowNote: This track originates from Sonic: Emerald Quest, where it was known as 'Lazy Saturdays'.
  • MAPM4 – Desolate Twilight Zone
MP_DOMOrbital Hangar Zone/Doomship ZoneCobaltBW, Shane Strife, SSNTailsNote: This is a remix of a track that was originally created for Doomship Zone, SRB2's planned eighth zone, which has since been renamed to Grand Eggship Zone.
  • MAPM6 – Orbital Hangar Zone
MP_GHZSapphire Falls ZoneCobaltBW, Masato NakamuraNote: This is a remix of Green Hill Zone's music from Sonic 1.
  • MAPM7 – Sapphire Falls Zone
MP_MEDMeadow Match ZoneSSNTails, Arrow
  • MAPMB – Meadow Match Zone
MP_0RIZero Ring ZoneSSNTails, ArrowNote: This track was originally used for Zero Ring Zone, a Match level that has since been scrapped.
MP_COAMystic Realm – Jade Coast ZoneCobaltBW, RedXVINote: This track is used for Jade Coast Zone in Mystic Realm.
MP_FIRMystic Realm – Flame Rift ZoneCobaltBW, RedXVINote: This track is used for Flame Rift Zone in Mystic Realm.
MP_FORMystic Realm – Verdant Forest ZoneCobaltBW, RedXVINote: This track is used for Verdant Forest Zone in Mystic Realm.
MP_FR2Mystic Realm – Verdant Forest Zone (Old)SSNTails, RedXVINote: This track was originally used for Verdant Forest Zone in Mystic Realm.
MP_GL2Arid Canyon Zone Act 1 (Pre-v2.0)Arrow, Remastered by SSNTailsNote: This track was originally intended to be used for Arid Canyon Zone Act 1.
MP_GLZArid Canyon Zone Act 2 (Pre-v2.0)Arrow, Remastered by SSNTailsNote: This track was originally intended to be used for Arid Canyon Zone Act 2.
MP_MINMine Maze ZoneCobaltBW, ArrowNote: This is a remix of a track that was originally intended to be used for Mine Maze Zone, a scrapped zone that was incorporated into Arid Canyon Zone.
MP_MRZMystic Realm – Mystic Realm ZoneCobaltBW, RedXVINote: This track is used for Mystic Realm Zone in Mystic Realm.
MP_WT2Mystic Realm – Sunken Plant ZoneCobaltBW, RedXVI

Note: This track is used for Sunken Plant Zone in Mystic Realm.

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Special tunes

NameThumbnailTitleComposers/ArrangersUses/Notes
_STJRSTJr introInstant Sonic,
MIDI version by Monster Iestyn, modified by Shadow Hog
  • Sonic Team Jr. intro
OINTROIntroduction (Old)DemonTomatoDave, Remastered by SSNTails

Note: This track was used for the intro cutscene in SRB2 TGF.

_INTROIntroductionRedXVI, SSNTails
  • Intro cutscene
_ENDBEnding (Bad)DrTapeworm*Ending (6 or less Chaos Emeralds)
_ENDGEnding (Good)DrTapeworm*Ending (All 7 Chaos Emeralds)
_CREDSCreditsCobaltBW
  • Credits
_TITLETitle ScreenCobaltBW
  • Title screen
_CHSELCharacter SelectCobaltBW
  • Character select screen
_RECATRecord AttackCobaltBW
  • Record Attack menu
_NITATNiGHTS ModeCobaltBW, Arrow
  • NiGHTS Mode menu
_INTERMultiplayer IntermissionCobaltBW, Masato Nakamura

Note: This track is based on the multiplayer results music from Sonic 2.

  • Multiplayer intermission
_INVInvincibleCobaltBW, Arrow
_MINVStarmanCobaltBW, Koji KondoNote: This is a remix of the Starman theme from Super Mario Bros.
  • Invincibility (Mario mode)
_SHOESSuper SneakersCobaltBW
_1UP1-UpCobaltBW, SSNTails
_SUPERSuper SonicCobaltBW, SSNTails
_DROWNDrowningCobaltBW, Masato NakamuraNote: This is a remix of the drowning theme from official Sonic games.
  • Drowning countdown
  • Race timer countdown
  • Special Stage timer countdown
_NTIMEDream over..Naofumi HatayaNote: This is the 'time up' jingle from NiGHTS into Dreams. This track does not have a MIDI version.
  • NiGHTS timer countdown
_CLEARAct ClearCobaltBW, SSNTails
  • Single Player/Coop score tally
_GOVERGame OverCobaltBW
  • Game over screen
_CONTIContinueCobaltBW
  • Continue screen
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